Enemies, PNJ's and vehicles em1000 - China Javoem1100 - well dressed javo em1200 - Snowstorm Javo em1370 - Chrysalid em1400 - lost planet javoem2000 - Glava-Sluzem2010 - Glava-Smechem2020 - Glava-Begunatsem2030 - Glava-Dimem2100 - Ruka-Srpem2120 - Ruka-Khvatanjeem2140 - Ruka-Bedemem2200 - Noga-Trchanjeem2210 - Noga-Letem2220 - Noga-Skakanjeem2230 - Noga-Oklopem2300 - Telo-Eksplozijaem2310 - Telo-Krljushtem2320 - Telo-Maglaem3000 - Lizard thing which fires needles em3100 - Mesets (snowstorm birds) em3200 - Napad (secret enemy in s1102, big armoured mutation) em3300 - Beesem3300 - Debug mesh (also contain the crysalid cocoon em1370).em3301 - Debug mesh (also contain the crysalid cocoon em1370).em3310 - Debug mesh (also contain the crysalid cocoon em1370).em3320 - Gnezdo, queen bee.em3700 - L4D2 Tankem3800 - L4D2 Witchem4100 - Lepotista (Boss enemy you encounter in cathedral)em4200- Brzarkem4300 - Chainsaw bossem4400 - Iluzijaem4400_s504 - Iluzija (Always visible shader version?).em4500 - Deborah? em4700 - Rasklapanjeem4701 - Rasklapanje's upper body.em4710 - Rasklapanje's Right hand.em4720 - Rasklapanje's Left hand.em4730 - Rasklapanje's Waist's guts? (upper?)em4731 - Rasklapanje's Waist's guts? (bottom?)em4732 - Rasklapanje's Wrist's guts? (right?)em4733 - Rasklapanje's Wrist's guts? (left?)em4800 - Ogroman (4000 health in requiem)em5000 - Zombiesem5000 - Male Citizen Zombies.em5000 Axe - The Axe object alone.em5000 Base - (no model inside).em5000 Bomb - A grenade object.em5000 Cap - A cap object.em5000 CataAxe - An antique Axe from Catacombs.em5000 Catch - No model, there are only some animations.em5000 Citizen - No model, there are only some animations.em5000 Dummy - Some Bloodshot creatures?em5000 Eye - The rubi eye of Ada Chapter 2.em5000 FakeDead - No model, there are only some animations.em5000 Fire - No modelem5000 Geo - No model, there are only some animations.em5000 Hatchet - Sword (Something like a Machete).em5000 Helmet - Yellow Helmet with glass visor (Firemen?).em5000 Helmet Light - Yellow Helmet with light (Worker?).em5000 KKnife - A Knife object.em5000 Pipe - A Pipe object.em5000 Tooth - The golden tooth of Ada Chapter 2.em5000 Vest - A belt vest with several grenades attached.em5000 Weapon - No model, there are only some animations.em5005 - em5000 but with 2 dead human face textures. (palid skin)em5010 - Female Citizen Zombies.em5015 - em5030 - Formal male human.em5031 - Formal male human zombie.em5035 - Formal female human.em5036 - Formal female zombieem5050 - BSAA zombieem5060 - BSAA zombie (I don't know the differencies with em5050 yet).em5070 - Male zombie/human? (Similar mesh to the em5000 again).em5071 - Male zombe/human? (Similar mesh to the em5000 again).em5075 - Male zombe/human? (Similar mesh to the em5000 again).em5080 - Female zombie/human? (Similar mesh to the em5000 again).em5081 - Female zombie/human? (Similar mesh to the em5000 again).em5085 - Female zombie/human? (Similar mesh to the em5000 again).em5100 - Male civilian em5110 - Female civilian em5120 - Male zombie/humans? (Similar mesh to the em5000 but with less files).em5120Base - No Model, just animations and things for male humans PNJ's.em5130 - Female humans (Similar mesh to the em5010 but with less files).em5140 - Hunnigan (cutscene only)em5150 - President ADAM (cutscene only) em5160 - Zombie president em5170 - Scientist human.em5171 - Scientist zombie.em5180 - Human cops. (it also contain a different texture which I think, is the rookie cop).em5181 - Police zombie em5190 -Human Fireman.em5191 - Fireman zombie (800 health in urban chaos) em5200 - Zombie/Human? chineese with suits outfits (as zombies of Quad Tower roof).em5210 - Chinese Female Zombies.em5300 - It has the em 5200. (Chinese formal male).em5301 - It has the em 5300: Male formal pnj.em5310 - Chinese Female Human.em5311 - It's a copy of the 5310em5320 - Female UN hostage of the 6th floorem5330 - Female UN hostage of the 1st floorem5340 - Male UN hostage of the 7th floorem5350 - Policemen (human) (the body is the same than em5180)em5351 - Policemen (zombies) (the body is the same than em5180)em5400 - Catacomb Zombiesem5420 - Female zombie?em5450 - Civillians (The Chinese guy and the owner of the weapon store?)em5451 - The survivor policeman of the weapon store. (i remembered him more slim O.ò).em5452 - It's a copy of the 5450em5453 - It's a copy of the 5450em5454 - It's a copy of the 5450em5455 - The survivor red haired girl from the weapon store.em5456 - Man with the keycard in the mines (Jake chapter 2)em5457 - Woman of the underground train (Peter's wife/mother).em5458 - Liz's father.em5459 - Liz's head (human) (her body is one from the generic em5110)em5460 - Liz's ponytailem5461 - I't a copy of the 5455.em5462 - It's a copy of the 5450. em5490 - It's a copy of the 5400. Catacomb Zombies (aaarl, There you are >D , thanks god that I decided start by the end XD)em5499 - Child of the Secret Epilogueem5500 - Shriekerem5600 - whopperem5700 - zombie dog (default health is 120 in urban chaos) Em5800 - Europe BSAA SoldiersEm5810 - Finn MacauleyEm5810Head - Finn's Head model and texturesEm5900 - Asia BSAA SoldiersEm5910 - Marco, Chapter 3 soldier that dies from C-virus shotEm5913Head - Marco's head model and texturesEm5911 - Keaton First soldier that dies from snake BOW in Chapter 3.Em5911Head - Keaton's Head model. despite having a balcalva on in the game he has a face texture and that might ean you can remove the balcalva from his head model. i don't have 3ds max so i don't know for sure.Em5912 - Reid. he doesn't have a seperate head model because he shares it with the default BSAA SoldiersEm5913 - Jeff. Last soldier to die from the snake BOW. he has a shotgun unlike all the other soldiersEm5913Head - Jeff's head model and textures.em6000 - Simmons (train form?)em6040 - Human infected Simmons with cuts (body)em6040 Head - Human infected Simmons with cuts (head)em7000 - Ustanak em7010 - Ustanak's arm (Predator standard hook).em7011 - Ustanak's arm (Needles from Jake's chapter 1).em7015 - Ustanak's arm (Similar mesh than em7010). (Jake's chapter 1 on the plane?).em7020 - Ustanak's arm (Gatling Gun from Jake's chapter 1 ending).em7030 - Ustanak's arm (Drill from Jake's chapter 2).em7040 - Ustanak's cage for Jake. (From Leon and Jake crossover).em7045 - Ustanak's cage for Jake. (Similar mesh than em7045).em7050 - Ustanak's arm (Shotgun from Leon and Jake crossover).em7055 - Ustanak's arm (Similar mesh than em7055).em7060 - Ustanak's arm (Spike ball).em7070 - Ustanak's arm (Claws). (I don't remember this one, maybe in the battle against Jake at the end? em7100 - There are not model inside, just several files which I don't recognize... (maybe something related with characters positions when are grabbed by Ustanak?).em7200 - Other file with any camera info.em7300 - Cameras and an instace of the em7400em7400 - Ustanak with stomach wound (i.e. Ustanak after Jake's chapter 2 drills battle).em7500 - Ustanak burnt (Jake's chapter 5).em7600 - Ustanak clean (Similar mesh than em7000Base).em7900 - Ustanak's Okos.em8000 - HAOS(There are several files of HAOS em80_ _.arc, they looks cotains similar models and textures, but surely will react differently in a model swap).em8100 Carla's mutant clone.em8105 (Inside of em8100 and em8100SporeBase) Carla's mutant clone's birth egg.em8200 - Carla (cutscene only)em9000 - rats? em9020 - dummy?em9908 - snowmobile
resident evil 6 skin mods
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